6U – 90 Mins #10
Team Name
6U – 90 Mins #10
Location
Date
Start Time
04:00 PM
End Time
05:30 PM
EARLY ACTIVITY DRILL STARTS AT (BELOW GOLD)
Wiffle Circle is an Early Activity drill that can be run during the 15-minutes prior to practice start time. It can also be ran as a pre-game drill...Read More
Notes:
1-4 athletes = 1 hitter / 5-7 athletes = 2 hitters / 8+ athletes = 3 hitters
PRACTICE STARTS AT 04:00 PM (BELOW BLACK)
~ SEE "EXECUTION KEYS" BELOW FOR AGE-SPECIFIC SUGGESTION LIST ~ Dynamic Warm Up 6U is a movement-based warm up routine specific to athletes age 6+. The Dynamic...Read More
Notes:
Move quickly, but don't hurry.
Two Knee Catch is a throwing drill typically done as part of the Throwing Progression (a routine to follow while warming the arm up). Depending on...Read More
Notes:
See how far you can get: Two-Knee Catch, One-Knee, Feet-in-Concrete
Stations (Groups rotate halfway through block)
How to Coach: Ground Balls #1
- 12.5 Minutes
Broken movements first: R foot / L foot / Shuffle / Throw
WATER BREAK (5min)
Stations (Groups rotate halfway through block)
A Base Hit Turn is the action taken by a baserunner while rounding first after a base hit. The ball has reached the outfield safely, which means the...Read More
Notes:
Two Groups: (1) Foul Line = Breaks & (2) Bases = Home to First / Base Hit Turns
Ground Ball Competition is a fun infield drill designed to for repetitions and competition. The desired instruction or execution requirements can be enforced...Read More
Notes:
Energy up, compete freely without pressure of execution!
"Lock in! Watch, listen, think... right here, right now."
– Dan Keller (Dugout Captain)
FOCUS
- Understand the why and how behind each drill at practice.
- Hear, don’t just listen
- Focus Reset Button for competition: Routine to follow when focus has slipped.