12U – 90 Mins #5
Team Name
12U – 90 Mins #5
Location
Date
Start Time
04:00 PM
End Time
05:30 PM
EARLY ACTIVITY DRILL STARTS AT (BELOW GOLD)
Wiffle Cricket is a drill used primarily as an Early Activity. It involves only wiffle balls, so no athletes are throwing before being warm, and can...Read More

Three highest point leaders lead Warm-Up lines.
PRACTICE STARTS AT 04:00 PM (BELOW BLACK)
~ SEE "EXECUTION KEYS" BELOW FOR AGE-SPECIFIC SUGGESTION LIST ~ The Dynamic Warm Up is today's warm up routine. Gone are the days of standing in a...Read More

Structure and familiarity should decrease time spent at Warm Up.
Long Toss Competition is a fun throwing competition to run at the end of a throwing segment. Teach, then throw, finish by competing. This helps to...Read More

Structured-Catch-Play followed by Long-Toss-Competition.
Stations (Groups rotate halfway through block)
WATER BREAK (5min)
Stations (Groups rotate halfway through block)
Around the World is a baserunning drill involving ALL aspects of baserunning. This is a combination drill involving four athletes and all of the basepaths....Read More

1. Home to First / 2. Lead & Break / 3. Secondary & Read / 4. Tag Up & Score.
Life Lesson discussions provide the opportunity to briefly talk about the characteristics of a champion. Use the Dugout Captain suggestions for each...Read More

NO FEAR - PLAY FREE!
How to Coach: Pitching #1 is the first drill in Dugout Captain's series to teach Pitching as a skill. Use with your team to coach-up multiple players,...Read More

First 'lesson' can be done as group. Focus on Position #1: Balance Point // 20-pitches each
"Missed more than 9000 shots. 26 potential game-winners. Lost 300 games. “Failed” over and over. THAT is why I succeed!"
– Michael Jordan
NO FEAR (of failure)
Play free! Failure is a bruise, not a tattoo.
Learn from your mistakes (embrace them, don't endorse them)
Grow, grow, grow - Always learn, always improve, always push ahead.