12U – 120 Mins #5

Team Name
12U – 120 Mins #5
Location
Date
Start Time
04:00 PM
End Time
06:00 PM
EARLY ACTIVITY DRILL STARTS AT (BELOW GOLD)
Early Activity Wiffle Cricket stopwatch - timer 15 Minutes
Wiffle Cricket is a drill used primarily as an Early Activity.  It involves only wiffle balls, so no athletes are throwing before being warm, and can...Read More
notes Notes:
Three highest point leaders lead Warm Up lines.
PRACTICE STARTS AT 04:00 PM (BELOW BLACK)
Warm Up Dyn Warm Up 12U #2 stopwatch - timer 10 Minutes
~ SEE "EXECUTION KEYS" BELOW FOR AGE-SPECIFIC SUGGESTION LIST ~ The Dynamic Warm Up is today's warm up routine.  Gone are the days of standing in a...Read More
notes Notes:
Structure and familiarity should decrease time spent at Warm Up.
Early Baserunning Fundamentals: Sliding stopwatch - timer 5 Minutes
Fundamentals of Sliding is a drill designed to introduce athletes to the proper way to execute a feet-first slide.  Safety is paramount to sliding and...Read More
notes Notes:
Quickly review the Figure 4.
Throw Long Toss Competition stopwatch - timer 10 Minutes
Long Toss Competition is a fun throwing competition to run at the end of a throwing segment.  Teach, then throw, finish by competing.  This helps to...Read More
notes Notes:
Structured Catch Play followed by Long Toss Competition.
Quick Defense Catcher Receiving stopwatch - timer 5 Minutes
Catcher Receiving is a Quick Defense drill for athletes learning how to receive the baseball and introduces doing so from a catcher's stance.  Run this...Read More
notes Notes:
No gloves. Soft balls or soft tosses.
  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
Dueling Fungos
stopwatch - timer 15 Minutes
Goal = 25+ gb's per athlete.
Fly Ball Reps + Communication
  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
Live BP
stopwatch - timer 15 Minutes
Live arm BP.
3 Step Hitting
stopwatch - timer 15 Minutes
Quiet the feet - one step only!
  WATER BREAK (5min)  
Baserunning Around the World – 3 Runners stopwatch - timer 10 Minutes
Around the World is a baserunning drill involving ALL aspects of baserunning.  This is a combination drill involving four athletes and all of the basepaths....Read More
notes Notes:
1. Home to First / 2. Lead & Break / 3. Secondary & Read / 4. Tag Up & Score.
Mental / Finish Life Lesson Discussion stopwatch - timer 5 Minutes
Life Lesson discussions provide the opportunity to briefly talk about the characteristics of a champion.  Use the Dugout Captain suggestions for each...Read More
notes Notes:
NO FEAR - PLAY FREE!
PITCH & CATCH How to Coach: Pitching #1 stopwatch - timer 0 Minutes
How to Coach: Pitching #1 is the first drill in Dugout Captain's series to teach Pitching as a skill.  Use with your team to coach-up multiple players,...Read More
notes Notes:
First 'lesson' can be done as group. Focus on Position #1: Balance Point // 20-pitches each

"Missed more than 9000 shots. 26 potential game-winners. Lost 300 games. “Failed” over and over. THAT is why I succeed!"

– Michael Jordan

NO FEAR (of failure)

  •  Play free! Failure is a bruise, not a tattoo.
  •  Learn from your mistakes (embrace them, don't endorse them)
  •  Grow, grow, grow - Always learn, always improve, always push ahead.