Farm # 11

Team Name
Maroon – Referral Realty
Location
River Glen Park
Date
05/02/2021
Start Time
4:00
End Time
5:05
EARLY ACTIVITY DRILL STARTS AT 3:45 (BELOW GOLD)
EARLY ACTIVITY Wiffle Cricket stopwatch 3:45-4:00 timer 15 Minutes
Wiffle Cricket is a drill used primarily as an Early Activity.  It involves only wiffle balls, so no athletes are throwing before being warm, and can...Read More
notes Notes:
Runner touches bases until ball returned to coach.
PRACTICE STARTS AT 4:00 (BELOW BLACK)
WARM UP Tagging Up stopwatch 4:00-4:10 timer 10 Minutes
DC recommends running Tagging Up during Early Baserunning.  Use final 4-6 sprints and review tagging up fundamentals. EXECUTION - First athlete jogs...Read More
notes Notes:
Baserunning @ Warm Up Cones to get loose
THROWING Catch & Pop stopwatch 4:10-4:20 timer 10 Minutes
Catch & Pop is a Quick Defense drill to drill the athletic movement of an infielder catching and getting rid of the ball. This movement is used all...Read More
notes Notes:
Long Toss first... then Catch & Pop execution.
Stations (Groups rotate halfway through block)
Tennis Racquet Fly Balls
stopwatch 4:20-4:32 timer 12 Minutes
Finish with "super high" fly balls. Full swing!
Fundamentals: Rundowns
stopwatch 4:32-4:45 timer 13 Minutes
Ball in hand / Establish lane / Go Hard / Toss Dart
  WATER BREAK (5min)  
BATTING PRACTICE Live BP stopwatch 4:50-5:05 timer 15 Minutes
Live BP is a catch-all drill for "batting practice."  For Dugout Captain practice plans, this drill can mean using a different device (tee, soft toss,...Read More
notes Notes:
Player Pitch - 1 or 2 pitchers, all batters see 3 strikes. No defense.
PITCH & CATCH How to Coach: The Change Up stopwatch 5:05-5:05 timer 0 Minutes
The information following below is copyright'd material from Dan Keller's, Coaching the Beginning Pitcher.  Available for purchase here , this is from...Read More
notes Notes:
Change Up - 3-finger vs. 4-finger. Arm speed up! // 40-pitch bullpen

"Be aggressive. Be more aggressive. Never be satisfied."

– Pete Rose, Cincinatti Reds ('63-'86)

AGGRESSIVE

  •  Dictate pace. Be the team that puts pressure on the opponent. Play quickly, throw strikes
  •  Process vs. Results - Go hard and let results take care of themselves
  •  We learn from aggressive mistakes. Cautious, passive mistakes waste time