Team Name
Start Time
End Time
Warm Up Basketball Lines stopwatch 18:00-18:10 timer 10 Minutes
Basketball Lines - Rekindle your inner hoops player and get "on the line."  A simple change-of-direction move to train agility and condition athletes....Read More
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Early Secondary Breaks stopwatch 18:10-18:15 timer 5 Minutes
Secondary Breaks allow baserunners to practice secondary movements and also what will become the delay-steal.  They are to be run during Early Baserunning...Read More
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Throwing Long Toss Competition stopwatch 18:15-18:25 timer 10 Minutes
Long Toss Competition is a fun throwing competition to run at the end of a throwing segment.  Teach, then throw, finish by competing.  This helps to...Read More
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Quick Defense Backhand Flips stopwatch 18:25-18:30 timer 5 Minutes
Backhand Flips is a great drill to run during Quick Defense.  Before using an backhand flip during Station Instruction, running Backhand Flips as a Quick...Read More
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  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
Two Tee Drill
stopwatch 18:35-18:50 timer 15 Minutes
BP Reps: Front Toss
stopwatch 18:50-19:05 timer 15 Minutes
  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
Scared of Getting Hit
stopwatch 19:10-19:25 timer 15 Minutes
Wiffle Circle
stopwatch 19:25-19:40 timer 15 Minutes
  WATER BREAK (5min)  
Baserunning Around the World – 3 Runners stopwatch 19:45-19:55 timer 10 Minutes
Around the World is a baserunning drill involving ALL aspects of baserunning.  This is a combination drill involving four athletes and all of the basepaths....Read More
notes Notes:
Finish Bucket Free Throws stopwatch 19:55-20:00 timer 5 Minutes
Bucket Free Throws is a fun competition to finish practice with.  It is, as it sounds, the simple challenge of making a baseball into a bucket.  Just...Read More
notes Notes:

"The most important quality I look for in a player is accountability. You've got to be accountable for who you are. It's too easy to blame things on someone else."

– Lenny Wilkens (HOF NBA Coach)


  •  The unwillingness to quit, the determination to find a solution, or the desire to complete a task. Get it done!
  •  The effort to get the project or task done when the first, second and third tries all go unsuccessful. Think responsibility 2.0!
  •  The champion holds himself accountable for the performance of the group and finds a way to push everyone towards success and accomplishment. Responsibilities can and will change, accountability does not!