14U – 90 Mins #9

Team Name
14U – 90 Mins #9
Location
Date
Start Time
04:00 PM
End Time
05:30 PM
EARLY ACTIVITY DRILL STARTS AT (BELOW GOLD)
Early Activity Wiffle Cricket stopwatch - timer 15 Minutes
Wiffle Cricket is a drill used primarily as an Early Activity.  It involves only wiffle balls, so no athletes are throwing before being warm, and can...Read More
notes Notes:
Consider letting the athletes play their own wiffle ball game.
PRACTICE STARTS AT 04:00 PM (BELOW BLACK)
Warm Up Dyn Warm Up 14U #1 stopwatch - timer 10 Minutes
~ SEE "EXECUTION KEYS" BELOW FOR AGE-SPECIFIC SUGGESTION LIST ~ The Dynamic Warm Up is today's warm up routine.  Gone are the days of standing in a...Read More
notes Notes:
Visit Uncle Youtube for some fresh ideas. We're baseball coaches!
Throw Throwing Progression stopwatch - timer 10 Minutes
Throwing Progression is a series of three drills: Two Knee Catch, One Knee Catch, and Feet in Concrete.  All three are supported in the DC Library with...Read More
notes Notes:
Two Knees / One Knee / Feet in Concrete... into Structured-Catch-Play.
Stations (Groups rotate halfway through block)
Double Play Feeds 2B
stopwatch - timer 8 Minutes
BOTH Feeds (2B & SS)
Double Play Turns SS
stopwatch - timer 8 Minutes
BOTH Turns (2B & SS)
2 Lines, 1 Coach
stopwatch - timer 9 Minutes
Team comes together for live double plays.
  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
Live BP
stopwatch - timer 12 Minutes
Live arm reps in a cage (baseballs) or foul territory (wiffles).
Sac Bunt Competition
stopwatch - timer 13 Minutes
Sac Bunt Comp on diamond.
Baserunning 1st & 3rd Baserunning stopwatch - timer 10 Minutes
1st & 3rd Baserunning is a team defense drill to run during the baserunning segment of practice.  Your team will need to cover the 1st / 3rd situation...Read More
notes Notes:
ENTIRE TEAM: Teach 1st & 3rd principles. Early / delay / rundown?
Mental / Finish Life Lesson Discussion stopwatch - timer 5 Minutes
Life Lesson discussions provide the opportunity to briefly talk about the characteristics of a champion.  Use the Dugout Captain suggestions for each...Read More
notes Notes:
DRIVE - Can it be taught? Enhanced? Encouraged?
PITCH & CATCH How to Coach: The Change Up stopwatch - timer 0 Minutes
The information following below is copyright'd material from Dan Keller's, Coaching the Beginning Pitcher.  Available for purchase here , this is from...Read More
notes Notes:
Straight to 4-finger change (avoid "circle change" language)." Let grip work!

"It’s not whether you get knocked down; it’s whether you get up."

– Vince Lombardi, Hall of Fame NFL Coach ('59-'69)

DRIVE

  •  Getting better takes hard work, determination, and a willingness to push through challenges
  •  Rule: No excuses, no whining, no complaining
  •  Get after it