12U – 90 Mins #2

Team Name
12U – 90 Mins #2
Location
Date
Start Time
04:00 PM
End Time
05:30 PM
EARLY ACTIVITY DRILL STARTS AT (BELOW GOLD)
Early Activity Water Balloon BP stopwatch - timer 15 Minutes
Water Balloon BP can be run as a side station during batting practice, or as an Early Activity.  Because of a high fun-factor, you WILL have smiles on...Read More
notes Notes:
Compete to see who can hit the balloon shards the farthest.
PRACTICE STARTS AT 04:00 PM (BELOW BLACK)
WARM UP Fundamentals: Dynamic Warm Up stopwatch - timer 10 Minutes
The Dynamic Warm Up is today's warm up routine.  Gone are the days of standing in a circle and yanking on arms and legs.  Best way to explain using common...Read More
notes Notes:
Explain Dynamic principles. Teach Dynamic exercises.
THROWING Throwing Progression stopwatch - timer 10 Minutes
Throwing Progression is a series of three drills: Two Knee Catch, One Knee Catch, and Feet in Concrete.  All three are supported in the DC Library with...Read More
notes Notes:
Three throwing drills: Two-Knees / One-Knee / Feet-in-Concrete.
Stations (Groups rotate halfway through block)
Exit Footwork (R / L) becomes POP!
Reinforce dropstep, crossover, go. Then, blastoff!
  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
BP Reps: Soft Toss
stopwatch - timer 12 Minutes
Swings first, instruction second.
TEACH - Arms
BASERUNNING Base Hit Turns stopwatch - timer 10 Minutes
A Base Hit Turn is the action taken by a baserunner while rounding first after a base hit.  The ball has reached the outfield safely, which means the...Read More
notes Notes:
Three moves: (1) Home-to-First (2) Base-Hit-Turns (3) 1st-to-3rd
Mental / Finish Bucket Free Throws stopwatch - timer 5 Minutes
Bucket Free Throws is a fun competition to finish practice with.  It is, as it sounds, the simple challenge of making a baseball into a bucket.  Just...Read More
notes Notes:
Short free throw line early in the season.

"Goal Example: Hit .400 this season. Goals earn us two big things: 1) Achievement; and, 2) Personal Development"

– Dan Keller (Dugout Captain)

GOALS

  •  Achievement: ego, game ball, all-star team (stuff easily forgotten)
  •  Development: Physical (improved swing, more power, better eye) + Character (work ethic, persistence, adversity)
  •  Setting goals is a skill, skills take practice. We start today: What are OUR team goals?