12U – 60 Mins #9
Team Name
12U – 60 Mins #9
Location
Date
Start Time
04:00 PM
End Time
05:00 PM
EARLY ACTIVITY DRILL STARTS AT (BELOW GOLD)
Wiffle Cricket is a drill used primarily as an Early Activity. It involves only wiffle balls, so no athletes are throwing before being warm, and can...Read More

HIT = Points per base & hit again / OUT = Switch to defense and everyone rotate.
PRACTICE STARTS AT 04:00 PM (BELOW BLACK)
Obstacle Course is a Warm Up drill is designed for fun. Run this early in the season to help break the ice and get kids to loosen up and smile. The...Read More

Keep the ground-leg straight during Frankenstein walks.
Throwing Progression is a series of three drills: Two Knee Catch, One Knee Catch, and Feet in Concrete. All three are supported in the DC Library with...Read More

Throwing Progression (2-Knees, 1-Knee, Concrete-Feet) + Long-Toss.
Stations (Groups rotate halfway through block)
WATER BREAK (5min)
Leads & Breaks - Catcher Throws is run at the end of practice during the Baserunning segment. It involves sprint work infused with leadoff fundamentals,...Read More

One coach @ baserunners / Other as Pitcher throwing to catcher.
Life Lesson discussions provide the opportunity to briefly talk about the characteristics of a champion. Use the Dugout Captain suggestions for each...Read More

DRIVE - Can you develop it? See below for notes.
How to Coach: Pitching #4 is the fourth lesson in Dugout Captain's series designed to teach pitching. This segment works to take the rules learned...Read More

Topics: Distance, Direction, 1-2-1-3, Add Windup.
"It’s not whether you get knocked down; it’s whether you get up."
– Vince Lombardi, Hall of Fame NFL Coach ('59-'69)
DRIVE
Getting better takes hard work, determination, and a willingness to push through challenges
Rule: No excuses, no whining, no complaining
Get after it