10U – 60 Mins #7

Team Name
10U – 60 Mins #7
Location
Date
Start Time
04:00 PM
End Time
05:00 PM
EARLY ACTIVITY DRILL STARTS AT (BELOW GOLD)
EARLY ACTIVITY Home Run Derby stopwatch - timer 15 Minutes
A fun Hitting Station or Early Activity Drill, Home Run Derby brings out coach's inner Chris Berman - back, back, back, back... GONE!  Designed to be...Read More
notes Notes:
Find a way to shrink the field so all can enjoy dropping bombs!
PRACTICE STARTS AT 04:00 PM (BELOW BLACK)
WARM UP Obstacle Course stopwatch - timer 10 Minutes
Obstacle Course is a Warm Up drill is designed for fun.  Run this early in the season to help break the ice and get kids to loosen up and smile.  The...Read More
notes Notes:
Create a relay race competition around the Obstacle Course.
THROWING Ground Ball Quick Catch stopwatch - timer 10 Minutes
Ground Ball Quick Catch is a simple and effective drill to run during Quick Defense.  It helps to develop basic hands and feet baseball-athleticism and...Read More
notes Notes:
Structured-Catch-Play (pop/chest/throw) followed by a Quick-Catch-Comp.
TEAM DEFENSE Team D – 1st & 3rd Defense stopwatch - timer 15 Minutes
Baserunners on first and third bases is a common situation for offensive trickery.  Thus, it's an area of Team Defense that MUST be taught whenever runners...Read More
notes Notes:
Review standard 1st & 3rd responsibilities.
  WATER BREAK (5min)  
SCRIMMAGE Scrimmage stopwatch - timer 20 Minutes
A scrimmage is a time for kids to put the hard work into action, and experience the pressure of competition.  Simulate game play by splitting into groups...Read More
notes Notes:
Situations: Man on 1st w/steal sign. Runners @ 1st / 3rd.
FINISH Life Lesson Discussion stopwatch - timer 5 Minutes
Life Lesson discussions provide the opportunity to briefly talk about the characteristics of a champion.  Use the Dugout Captain suggestions for each...Read More
notes Notes:
BODY LANGUAGE - Team rules for body language?
PITCH & CATCH How To Coach: Pitching #2 stopwatch - timer 0 Minutes
How to Coach: Pitching #2 is the second drill in Dugout Captain's series to teach Pitching as a skill.  Use with your team to coach-up multiple players,...Read More
notes Notes:
How-to-Coach #2: Review Pos #1 'Balance', then focus Pos #3 'Finish' // 24-count bullpens

"The image that a player projects through his actions, gestures, and posture during competition."

– Dan Keller (Dugout Captain)

BODY LANGUAGE

  •  Fake it, until you make it
  •  Lead by example, your teammates will follow
  •  What are your team’s rules? (Suggestions: Head up, shoulders back, tall and proud)