10U – 120 Mins #7

Team Name
10U – 120 Mins #7
Location
Date
Start Time
04:00 PM
End Time
06:00 PM
EARLY ACTIVITY DRILL STARTS AT (BELOW GOLD)
EARLY ACTIVITY Home Run Derby stopwatch - timer 15 Minutes
A fun Hitting Station or Early Activity Drill, Home Run Derby brings out coach's inner Chris Berman - back, back, back, back... GONE!  Designed to be...Read More
notes Notes:
Find a way to shrink the field so all can enjoy dropping bombs!
PRACTICE STARTS AT 04:00 PM (BELOW BLACK)
WARM UP Obstacle Course stopwatch - timer 10 Minutes
Obstacle Course is a Warm Up drill is designed for fun.  Run this early in the season to help break the ice and get kids to loosen up and smile.  The...Read More
notes Notes:
Create a relay race competition around the Obstacle Course.
EARLY BASERUNNING Leads & Breaks stopwatch - timer 5 Minutes
Leads & Breaks is run either at the beginning (Early Baserunning) or end of practice (Baserunning).  It involves sprint work infused with leadoff...Read More
notes Notes:
Review & practice leadoff fundies before each sprint.
THROWING Ground Ball Quick Catch stopwatch - timer 10 Minutes
Ground Ball Quick Catch is a simple and effective drill to run during Quick Defense.  It helps to develop basic hands and feet baseball-athleticism and...Read More
notes Notes:
Structured Catch Play (pop/chest/throw) followed by a Quick Catch Comp.
QUICK DEFENSE Catcher Receiving stopwatch - timer 5 Minutes
Catcher Receiving is a Quick Defense drill for athletes learning how to receive the baseball and introduces doing so from a catcher's stance.  Run this...Read More
notes Notes:
Reminder that you ran Catcher Fundies two practices ago!
  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
Ground Ball Put Outs
stopwatch - timer 15 Minutes
Practice making outs! Force Plays & Tag Plays
Double Play Feeds 2B
stopwatch - timer 15 Minutes
Reverse-Pivot IS a big POP! movement.
  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
Fundamentals: Bunting
stopwatch - timer 15 Minutes
Pivot / Bend Knees / Turtle Bite Grip
Field Goal Hitting
stopwatch - timer 15 Minutes
Points comp for controlling the bat.
  WATER BREAK (5min)  
BASERUNNING Around the World – 3 Runners stopwatch - timer 10 Minutes
Around the World is a baserunning drill involving ALL aspects of baserunning.  This is a combination drill involving four athletes and all of the basepaths....Read More
notes Notes:
(1) Home to First (2) Lead & Break (3) Secondary & Go; 4. Tag Up & Score
FINISH Life Lesson Discussion stopwatch - timer 5 Minutes
Life Lesson discussions provide the opportunity to briefly talk about the characteristics of a champion.  Use the Dugout Captain suggestions for each...Read More
notes Notes:
BODY LANGUAGE - Team rules for body language?
PITCH & CATCH How To Coach: Pitching #2 stopwatch - timer 0 Minutes
How to Coach: Pitching #2 is the second drill in Dugout Captain's series to teach Pitching as a skill.  Use with your team to coach-up multiple players,...Read More
notes Notes:
How-to-Coach #2: Review Pos #1 'Balance', then focus Pos #3 'Finish' // 24-count bullpens

"The image that a player projects through his actions, gestures, and posture during competition."

– Dan Keller (Dugout Captain)

BODY LANGUAGE

  •  Fake it, until you make it
  •  Lead by example, your teammates will follow
  •  What are your team’s rules? (Suggestions: Head up, shoulders back, tall and proud)