10U – 120 Mins #11

Team Name
10U – 120 Mins #11
Start Time
04:00 PM
End Time
06:00 PM
EARLY ACTIVITY Ground Ball Reps – No Throw and Flip stopwatch - timer 15 Minutes
Ground Ball Reps - No Throw + Flip is an infield drill used during Station Instruction or as an Early Activity.  One coach can easily entertain an entire...Read More
notes Notes:
Change the double play feed used to "shoot" each game.
WARM UP Dyn Warm Up 10U #2 stopwatch - timer 10 Minutes
~ SEE "EXECUTION KEYS" BELOW FOR AGE-SPECIFIC SUGGESTION LIST ~ The Dynamic Warm Up is today's warm up routine.  Gone are the days of standing in a...Read More
notes Notes:
Familiarity with both structure and exercises should cut Warm Up time.
EARLY BASERUNNING Fundamentals: Leadoffs stopwatch - timer 5 Minutes
Fundamentals: Leadoffs is a drill to teach basics of taking a lead.  Initially, it can be run during Baserunning segment of practice.  Then, these fundamentals...Read More
notes Notes:
Good time to slow down and retrain fundies: L / R / Connect-Step / Connect-Step
THROWING Long Toss Competition stopwatch - timer 10 Minutes
Long Toss Competition is a fun throwing competition to run at the end of a throwing segment.  Teach, then throw, finish by competing.  This helps to...Read More
notes Notes:
Structured Catch Play followed by Long Toss Competition
QUICK DEFENSE SS Darts stopwatch - timer 5 Minutes
SS Darts is a great drill to run during Quick Defense.  Before using an overhand dart during drills, give the athletes a chance to learn and train that...Read More
notes Notes:
Two Drills: SS Darts (2 rounds) & Backhand Flips (2 rounds)
  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
Field, step, step, hop.
Double Play Turns 2B
stopwatch - timer 15 Minutes
RF to ball, LF towards base, throw.
  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
Live BP
stopwatch - timer 30 Minutes
Player pitch. Bullpen firing.
  WATER BREAK (5min)  
BASERUNNING Secondary & Read stopwatch - timer 10 Minutes
The Secondary & Read Drill is a baserunning drill operated at second base.  The goal is to take baserunning instruction one level "deeper."  Athletes...Read More
notes Notes:
At 2B: Shuffle, shuffle, read coach: Drop ball = Go to 3rd. Catch ball = Back to 2nd.
FINISH Life Lesson Discussion stopwatch - timer 5 Minutes
Life Lesson discussions provide the opportunity to briefly talk about the characteristics of a champion.  Use the Dugout Captain suggestions for each...Read More
notes Notes:
PITCH & CATCH Mound Progression stopwatch - timer 0 Minutes
Mound Progression highlights and coaches the steps a pitcher takes when assuming the mound.  With baserunners and balks now in order, pitchers need to...Read More
notes Notes:
Prior to throwing Live BP, review steps to taking mound: (1) Straddle, (2) Step On, (3) Look in, (4) Come Set

"Be aggressive. Be more aggressive. Never be satisfied."

– Pete Rose, Cincinatti Reds ('63-'86)


  •  Dictate pace. Be the team that puts pressure on the opponent. Play quickly, throw strikes
  •  Process vs. Results - Go hard and let results take care of themselves
  •  We learn from aggressive mistakes. Cautious, passive mistakes waste time