SJCLL SINGLE A CUBS 3/9/21

Team Name
SJCLL SINGLE A CUBS 3/9/21
Location
SAN JUAN SPORTS PARK 1
Date
03/09/2021
Start Time
4:00
End Time
5:26
EARLY ACTIVITY DRILL STARTS AT 3:45 (BELOW GOLD)
Early Activity Home Run Derby stopwatch 3:45-4:00 timer 15 Minutes
A fun Hitting Station or Early Activity Drill, Home Run Derby brings out coach's inner Chris Berman - back, back, back, back... GONE!  Designed to be...Read More
notes Notes:
FASTEST HR DERBY EVER - 2 OUTS EACH. PICK A FENCE. IF IT DOESN'T GO OVER, IT'S AN OUT. DO OR DIE. MOST HR WINS.
PRACTICE STARTS AT 4:00 (BELOW BLACK)
Warm Up SJCLL SINGLE A CUBS 3/9/21 stopwatch 4:00-4:10 timer 10 Minutes
notes Notes:
FREEZE TAG WITH BASEBALLS
Throwing No Partner Throwing #1 stopwatch 4:10-4:20 timer 10 Minutes
No Partner Throwing is designed for the youngest players and run early in the season.  The set up and structure allow for safety as athletes will throw...Read More
notes Notes:
Followed by no partner long toss competition
Quick Defense Buffet Drill stopwatch 4:20-4:30 timer 10 Minutes
The Buffet Drill is most effectively run as a Quick Defense drill and combines four movements of baseball athleticism into a fun, quick activity.  Run...Read More
notes Notes:
Warm up the points competition at the end.
  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
No Goals – GB Competition
stopwatch 4:35-4:47 timer 12 Minutes
Video game style... three levels 1) slow - gotta 5/5 2) medium - gotta go 4/5 3) fast - gotta go 3/5 and a good throw at the end ---- EACH LEVEL: 1 point for ready position, 1 point for keeping the ball in front of you, 2 points for fielding cleanly with solid mechanics (spiderman hands, aligator mouth, good POP position)
Field Goal Hitting
stopwatch 4:47-4:59 timer 12 Minutes
Start with tee-
3 Step Hitting
stopwatch 4:59-5:11 timer 12 Minutes
Tee down the line into bownet or wiffles into outfield
  WATER BREAK (5min)  
Finish SJCLL SINGLE A CUBS 3/9/21 stopwatch 5:16-5:26 timer 10 Minutes
notes Notes:
FASTEST HR DERBY EVER - 2 OUTS EACH. PICK A FENCE. IF IT DOESN'T GO OVER, IT'S AN OUT. DO OR DIE. MOST HR WINS.