Mustang – Practice #2

Team Name
Mustang – Practice #2
Location
MSP #3
Date
09/02/2021
Start Time
5:00
End Time
7:00
EARLY ACTIVITY DRILL STARTS AT 4:45 (BELOW GOLD)
Wiffle Circle stopwatch 4:45-5:00 timer 15 Minutes
Wiffle Circle is an Early Activity drill that can be run during the 15-minutes prior to practice start time.  It can also be ran as a pre-game drill...Read More
notes Notes:
PRACTICE STARTS AT 5:00 (BELOW BLACK)
Baseball Basics stopwatch 5:00-5:05 timer 5 Minutes
Baseball Basics is a practice segment scheduled to provide you, the coach, with the opportunity to introduce what's to come!  Teach your team the basics...Read More
notes Notes:
Early Basketball Lines stopwatch 5:05-5:10 timer 5 Minutes
Basketball Lines - Rekindle your inner hoops player and get "on the line."  A simple change-of-direction move to train agility and condition athletes....Read More
notes Notes:
2-3 Lines
Throwing Throwing Progression stopwatch 5:10-5:20 timer 10 Minutes
Throwing Progression is a series of three drills: Two Knee Catch, One Knee Catch, and Feet in Concrete.  All three are supported in the DC Library with...Read More
notes Notes:
One Knee, Feet in Concrete, Normal Distance, Long Toss
Baserunning Leads & Breaks stopwatch 5:20-5:35 timer 15 Minutes
Leads & Breaks is run either at the beginning (Early Baserunning) or end of practice (Baserunning).  It involves sprint work infused with leadoff...Read More
notes Notes:
  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
Double Play Feeds 2B
stopwatch 5:40-5:55 timer 15 Minutes
How To Coach: Hitting #1
stopwatch 5:55-6:10 timer 15 Minutes
Stride/Load
  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
Live BP
stopwatch 6:15-6:25 timer 10 Minutes
How to Coach: Pitching #1
stopwatch 6:25-6:35 timer 10 Minutes
#1 - Stance, Step, Balance
  WATER BREAK (5min)  
Finish Ground Ball Competition stopwatch 6:40-6:50 timer 10 Minutes
Ground Ball Competition is a fun infield drill designed to for repetitions and competition. The desired instruction or execution requirements can be enforced...Read More
notes Notes:
No Goals Competition stopwatch 6:50-7:00 timer 10 Minutes
No Goals is a hitting competition drill to be done during Station Instruction or as an Early Activity.  DC recommends incorporating any instruction that...Read More
notes Notes:

"Goal Example: Hit .400 this season. Goals earn us two big things: 1) Achievement; and, 2) Personal Development"

– Dan Keller (Dugout Captain)

GOALS

  •  Achievement: ego, game ball, all-star team (stuff easily forgotten)
  •  Development: Physical (improved swing, more power, better eye) + Character (work ethic, persistence, adversity)
  •  Setting goals is a skill, skills take practice. We start today: What are OUR team goals?