90 Minutes

Team Name
90 Minutes
Start Time
End Time
Early Activity Home Run Derby stopwatch 6:15-6:30 timer 15 Minutes
A fun Hitting Station or Early Activity Drill, Home Run Derby brings out coach's inner Chris Berman - back, back, back, back... GONE!  Designed to be...Read More
notes Notes:
Warm Up Dyn Warm Up 8U #1 stopwatch 6:30-6:40 timer 10 Minutes
~ SEE "EXECUTION KEYS" BELOW FOR AGE-SPECIFIC SUGGESTION LIST ~ The Dynamic Warm Up is today's warm up routine.  Gone are the days of standing in a...Read More
notes Notes:
Throwing Structured Catch Play stopwatch 6:40-6:55 timer 15 Minutes
Playing catch is the most important "drill" you will ever run as a coach! Structured Catch Play is more than just a drill.  It's actually more of an organized,...Read More
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Quick Defense Four Corner Receiving stopwatch 6:55-7:05 timer 10 Minutes
Four-Corner Receiving is a drill to work on catching the baseball (basic receiving for beginning baseball players).  It is easy to execute, safe for beginning...Read More
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  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
Dropstep, Crossover, Go
stopwatch 7:10-7:20 timer 10 Minutes
Live BP
stopwatch 7:20-7:30 timer 10 Minutes
3 Step Hitting
stopwatch 7:30-7:40 timer 10 Minutes
2 Lines, 1 Coach
stopwatch 7:40-7:50 timer 10 Minutes
  WATER BREAK (5min)  
Baserunning Fundamentals: Sliding stopwatch 7:55-8:05 timer 10 Minutes
Fundamentals of Sliding is a drill designed to introduce athletes to the proper way to execute a feet-first slide.  Safety is paramount to sliding and...Read More
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Finish Relay Races stopwatch 8:05-8:10 timer 5 Minutes
Relay Races are a baseball friendly version of the standard relay race. Let's not make this more complicated that it is. Two equal lines, everybody runs,...Read More
notes Notes:

"The most important quality I look for in a player is accountability. You've got to be accountable for who you are. It's too easy to blame things on someone else."

– Lenny Wilkens (HOF NBA Coach)


  •  The unwillingness to quit, the determination to find a solution, or the desire to complete a task. Get it done!
  •  The effort to get the project or task done when the first, second and third tries all go unsuccessful. Think responsibility 2.0!
  •  The champion holds himself accountable for the performance of the group and finds a way to push everyone towards success and accomplishment. Responsibilities can and will change, accountability does not!