60 Minutes

Team Name
60 Minutes
Start Time
End Time
Warm Up Dyn Warm Up 14U #1 stopwatch 3:30-3:35 timer 5 Minutes
~ SEE "EXECUTION KEYS" BELOW FOR AGE-SPECIFIC SUGGESTION LIST ~ The Dynamic Warm Up is today's warm up routine.  Gone are the days of standing in a...Read More
notes Notes:
Blood flow - 90 feet: 1. Forward jog down 2. Light skip back 3. Back Pedal down 4. Backwards skip back     Walking – 10 to 20 yards: Hold for 2 on each side 1. Walking Knee-Hug 2. Shin Grab 3. Quad Walks 4. Knee Presses 5. Spider Walks 6. Inch Worms 7. Walking 1-leg Toe Touch   Lunge: 1. Three-Part Lunge 2. Lateral Lunge & Squat   Dynamic – 10 to 20 yards: 1. Shuffles 2. Carioca 3. Tapioca 4. High-Knees 5. Heel-Kicks/Butt-Kickers   Power Skip Foot Fire - x20 1. Ankle Hops 2. 2-foot Lateral Hops 3. 2-foot forward and back hops 4. Hop Scotch 5. Scissors   Shoulder – 10 each   1. Torso Rotations 2. Arm Circles 3. Over & Under 4. Scarecrow
Throwing Long Toss – Time & Distance stopwatch 3:35-3:45 timer 10 Minutes
Many coach's believe that throwing is the most important drill in practice.  Why then, would catch play be cut short or rushed through?  Dugout Captain...Read More
notes Notes:
Stations (Groups rotate halfway through block)
How to Coach: Pitching #1
stopwatch 3:45-4:00 timer 15 Minutes
How To Coach: Pitching #4
stopwatch 4:00-4:15 timer 15 Minutes
  WATER BREAK (5min)  
Baserunning Leads & Breaks stopwatch 4:20-4:30 timer 10 Minutes
Leads & Breaks is run either at the beginning (Early Baserunning) or end of practice (Baserunning).  It involves sprint work infused with leadoff...Read More
notes Notes:
Finish Secondary Breaks stopwatch 4:30-4:35 timer 5 Minutes
Secondary Breaks allow baserunners to practice secondary movements and also what will become the delay-steal.  They are to be run during Early Baserunning...Read More
notes Notes:

"The most important quality I look for in a player is accountability. You've got to be accountable for who you are. It's too easy to blame things on someone else."

– Lenny Wilkens (HOF NBA Coach)


  •  The unwillingness to quit, the determination to find a solution, or the desire to complete a task. Get it done!
  •  The effort to get the project or task done when the first, second and third tries all go unsuccessful. Think responsibility 2.0!
  •  The champion holds himself accountable for the performance of the group and finds a way to push everyone towards success and accomplishment. Responsibilities can and will change, accountability does not!