10U – 90 Mins #11

Team Name
Shock Electric
Location
Rogers Park
Date
02/07/2017
Start Time
5:30
End Time
7:00
EARLY ACTIVITY DRILL STARTS AT 5:15 (BELOW GOLD)
EARLY ACTIVITY Ground Ball Reps – No Throw and Flip stopwatch 5:15-5:30 timer 15 Minutes
Ground Ball Reps - No Throw + Flip is an infield drill used during Station Instruction or as an Early Activity.  One coach can easily entertain an entire...Read More
notes Notes:
Change the double play feed used to "shoot" each game.
PRACTICE STARTS AT 5:30 (BELOW BLACK)
WARM UP Dyn Warm Up 10U #1 stopwatch 5:30-5:40 timer 10 Minutes
~ SEE "EXECUTION KEYS" BELOW FOR AGE-SPECIFIC SUGGESTION LIST ~ The Dynamic Warm Up is today's warm up routine.  Gone are the days of standing in a...Read More
notes Notes:
Familiarity with both structure and exercises should cut Warm-Up time.
THROWING Long Toss Competition stopwatch 5:40-5:50 timer 10 Minutes
Long Toss Competition is a fun throwing competition to run at the end of a throwing segment.  Teach, then throw, finish by competing.  This helps to...Read More
notes Notes:
Structured-Catch Play followed by Long-Toss-Competition
Stations (Groups rotate halfway through block)
How To Coach: The Crow Hop
stopwatch 5:50-6:02 timer 12 Minutes
Field, step, step, hop.
Double Play Turns 2B
stopwatch 6:02-6:15 timer 13 Minutes
RF to ball, LF towards base, throw.
  WATER BREAK (5min)  
Stations (Groups rotate halfway through block)
Live BP
stopwatch 6:20-6:45 timer 25 Minutes
Player pitch. Bullpen firing so next pitcher is hot!
BASERUNNING Secondary & Read stopwatch 6:45-6:55 timer 10 Minutes
The Secondary & Read Drill is a baserunning drill operated at second base.  The goal is to take baserunning instruction one level "deeper."  Athletes...Read More
notes Notes:
@ 2B - Shuffle, shuffle, & read. Coach drops ball = Go to 3rd. Catches ball = Back to 2nd.
MENTAL / FINISH Life Lesson Discussion stopwatch 6:55-7:00 timer 5 Minutes
Life Lesson discussions provide the opportunity to briefly talk about the characteristics of a champion.  Use the Dugout Captain suggestions for each...Read More
notes Notes:
BE AGGRESSIVE - See discussion notes below.
PITCH & CATCH Mound Progression stopwatch 7:00-7:00 timer 0 Minutes
Mound Progression highlights and coaches the steps a pitcher takes when assuming the mound.  With baserunners and balks now in order, pitchers need to...Read More
notes Notes:
Prior to throwing Live BP, review steps: (1) Straddle, (2) Step On, (3) Look in, (4) Come Set

"Be aggressive. Be more aggressive. Never be satisfied."

– Pete Rose, Cincinatti Reds ('63-'86)

AGGRESSIVE

  •  Dictate pace. Be the team that puts pressure on the opponent. Play quickly, throw strikes
  •  Process vs. Results - Go hard and let results take care of themselves
  •  We learn from aggressive mistakes. Cautious, passive mistakes waste time